Search found 37 matches
- Tue May 04, 2021 5:33 pm
- Forum: Bug Discussions
- Topic: Moho 13.5 -- SVG import fails when using General Import
- Replies: 8
- Views: 4830
Re: 13.5 -- SVG import fails when using General Import
I am having this problem also. Thanks for the workaround!
- Mon Feb 15, 2021 8:02 pm
- Forum: Share Your Work
- Topic: Parallel Lines - new music video
- Replies: 14
- Views: 10776
Re: Parallel Lines - new music video
Thanks so much y'all! I'll let Gala know too.
- Mon Feb 15, 2021 3:25 pm
- Forum: Share Your Work
- Topic: Parallel Lines - new music video
- Replies: 14
- Views: 10776
Parallel Lines - new music video
It’s finally out! Animated music video I made with GALA: Parallel Lines https://youtu.be/XdBiI9QeNdc All done in Moho.
- Sun Jul 09, 2017 8:14 pm
- Forum: General Moho Discussion
- Topic: Target Bones Cease Working Beyond Frame Zero
- Replies: 3
- Views: 806
Re: Target Bones Cease Working Beyond Frame Zero
Thanks! I deleted my smartbone actions and the target bones work now, but I must go back to the ol' drawing board to correct shape distortions.
- Sun Jul 09, 2017 6:44 pm
- Forum: General Moho Discussion
- Topic: Target Bones Cease Working Beyond Frame Zero
- Replies: 3
- Views: 806
Target Bones Cease Working Beyond Frame Zero
Frame zero: Using "Manipulate Bones"(Z) the target bones of the feet work just fine.
Frame 1: the target bones of the feet are no longer directing the feet. Works in frame zero, but not frame 1 or beyond.
Help?
Frame 1: the target bones of the feet are no longer directing the feet. Works in frame zero, but not frame 1 or beyond.
Help?
- Sat Jul 01, 2017 2:26 pm
- Forum: General Moho Discussion
- Topic: Resizing groups with paths
- Replies: 3
- Views: 716
Re: Resizing groups with paths
Z values are the same, I checked those first. What I discovered after some discussion on Facebook's Moho Pros group, is that if I put the snake in the same bone layer as the path (which is guided by the body bones), the problem is corrected. That means I can't have the snake in its own bone layer, w...
- Fri Jun 30, 2017 5:23 pm
- Forum: General Moho Discussion
- Topic: Resizing groups with paths
- Replies: 3
- Views: 716
Resizing groups with paths
1. Frame zero. The snake follows that path. The paths are animated by the bones of the body. http://i.imgur.com/qK4WnOU.png 2. The animation works just fine. The body has a second, masked layer that makes the snake look like its twining around. http://i.imgur.com/nKO2Jgu.png 3. But if I resize the w...
- Tue Jun 20, 2017 5:51 pm
- Forum: General Moho Discussion
- Topic: My future with Moho
- Replies: 120
- Views: 71143
Re: My future with Moho
I would love to discuss that. I would promote the hell out of such a project, should one occur.Maybe you and Victor and I, and some other folks here should talk about what an open source animation program would look like.
- Tue Jun 20, 2017 4:49 pm
- Forum: General Moho Discussion
- Topic: Masked layers not rendering
- Replies: 3
- Views: 1909
Re: Masked layers not rendering
I got it worked out. I removed all the masking, collapsed all the layers and started over. There were too many masking settings on too many sub-layers, or something. Weird that the masks showed up correctly in the editor though.
- Mon Jun 19, 2017 10:23 pm
- Forum: General Moho Discussion
- Topic: Masked layers not rendering
- Replies: 3
- Views: 1909
Masked layers not rendering
I made a complicated multi-layered cycle with masks. It shows up fine in Moho:
...but the masked layers don't render:
What am I doing wrong?
...but the masked layers don't render:
What am I doing wrong?
- Mon Jun 19, 2017 9:28 pm
- Forum: General Moho Discussion
- Topic: My future with Moho
- Replies: 120
- Views: 71143
Re: My future with Moho
I think Moho is too small to interest a company like Adobe, but that would have been interesting if Adobe decided to take it off Smith Micro's hands. Like it was "interesting" what Adobe did to Flash? For some reason I only today read about your departure. I am sad. I can't keep losing so...
- Thu May 04, 2017 8:01 pm
- Forum: General Moho Discussion
- Topic: Can't edit bezier keyframes in the motion graph
- Replies: 2
- Views: 1368
Re: Can't edit bezier keyframes in the motion graph
THANK YOU. Double-click. D'oh!
- Thu May 04, 2017 6:43 pm
- Forum: General Moho Discussion
- Topic: Can't edit bezier keyframes in the motion graph
- Replies: 2
- Views: 1368
Can't edit bezier keyframes in the motion graph
I'm running Moho 12.1, build 21473, on a 2013 Mac Pro running OS 10.11.4. I can't get bezier keyframes to show up in the motion graph. Here are some bezier keyframes in the Channels timeline: http://i.imgur.com/vllN6og.png Here's how they look in the Motion Graph. No keyframes, no handles, no way to...
- Tue Apr 18, 2017 3:07 pm
- Forum: General Moho Discussion
- Topic: Truly Symmetrical Character and Bone Rig
- Replies: 9
- Views: 3975
Re: Truly Symmetrical Character and Bone Rig
Things have to cross over the center, unfortunately.
- Tue Apr 18, 2017 3:55 am
- Forum: General Moho Discussion
- Topic: Truly Symmetrical Character and Bone Rig
- Replies: 9
- Views: 3975
Re: Truly Symmetrical Character and Bone Rig
I drew the character using a reference layer. When the outline pleased me, I put it on a single layer. But I couldn't get the bones perfectly symmetrical, and when I adjust the curves on smart bone actions I can't get symmetry; I have to manually make smartbone actions for left and right sides. I'm ...