Hello! Thanks for the reply.
I updated the pictures. I hope you'll be able to see them now?
Search found 5 matches
- Fri Apr 20, 2018 3:27 pm
- Forum: Bug Discussions
- Topic: Smart Bones & Vector Animation
- Replies: 3
- Views: 2219
- Fri Apr 20, 2018 2:50 pm
- Forum: Bug Discussions
- Topic: Smart Bones & Vector Animation
- Replies: 3
- Views: 2219
Smart Bones & Vector Animation
Hey! I was using AS Pro 11, I wanted to upgrade to Moho. I created all of my character rigs again but in this version I am having some kind of a problem. I created a smart bone to make a head turn animation and everything was cool, I moved the points as how it should be everything was fine in smart ...
- Wed Aug 27, 2014 3:57 pm
- Forum: Bug Discussions
- Topic: Animation Pixels!
- Replies: 5
- Views: 1683
Re: Animation Pixels!
do you have either of the following options: layer motion blur project depth of field If not, then maybe you could upload the AS file or a screen shot of what it should look like? I don't have both of them but I have "Sort layers by depth" I don't know how to upload the AS files :oops: bu...
- Wed Aug 27, 2014 10:54 am
- Forum: Bug Discussions
- Topic: Animation Pixels!
- Replies: 5
- Views: 1683
Re: Animation Pixels!
Hello, thank you for replyAmigaMan wrote:What resolution and format was your saved animation?
I saved my animation 1080p (HDTV) but even if I saved in 720p this problem is still happening
- Sun Aug 24, 2014 10:21 am
- Forum: Bug Discussions
- Topic: Animation Pixels!
- Replies: 5
- Views: 1683
Animation Pixels!
Hello everyone,
I'm using Anime Studio pro 10 and I'm making animations after I saved my animation I saw that the movie has lot of pixels and I'll show you a picture and you'll understand what I mean http://i.hizliresim.com/Ld68nb.png
I need help about this problem or bug idk
I'm using Anime Studio pro 10 and I'm making animations after I saved my animation I saw that the movie has lot of pixels and I'll show you a picture and you'll understand what I mean http://i.hizliresim.com/Ld68nb.png
I need help about this problem or bug idk