Search found 69 matches
- Sun Dec 12, 2021 6:39 pm
- Forum: How Do I...?
- Topic: Cannot find Bitmap Tools and New Image Layer
- Replies: 8
- Views: 1652
Re: Cannot find Bitmap Tools and New Image Layer
ah, I just found it same time you replied. I wish search would work on the forums. Must have been a change, because basically useless now. As for 13 change, found this: Some more news about the beta: As you know, we had to work over a previous version of the code in order to make it compatible with ...
- Sun Dec 12, 2021 6:15 pm
- Forum: How Do I...?
- Topic: Cannot find Bitmap Tools and New Image Layer
- Replies: 8
- Views: 1652
Cannot find Bitmap Tools and New Image Layer
I've seen several tuts where they add a new image layer and dialog pops up for the layer. Mine wants to import an image. How do I get the image layer parameter pop up like this: https://i.imgur.com/imh7dMk.png And if I do import an image, I'm not seeing the bitmap tools like this: https://i.imgur.co...
- Thu Nov 25, 2021 4:05 pm
- Forum: How Do I...?
- Topic: Where is Bind Points for Vitruvian Bones?
- Replies: 3
- Views: 1157
Re: Where is Bind Points for Vitruvian Bones?
So sorry Victor, you are right. I just found out I accidentally hit bind layer first, and "Bind Points" layer greys out then.
Thanks
Thanks
- Thu Nov 25, 2021 3:53 pm
- Forum: How Do I...?
- Topic: Where is Bind Points for Vitruvian Bones?
- Replies: 3
- Views: 1157
Where is Bind Points for Vitruvian Bones?
I'm going through the Vitruvian Bones in the manual, and it says:
"After you use that menu, you can still Bind points "
But 'Bind Points" is greyed out and not available.
What procedure am I doing wrong?
(see pic)
"After you use that menu, you can still Bind points "
But 'Bind Points" is greyed out and not available.
What procedure am I doing wrong?
(see pic)
- Fri Jun 18, 2021 1:05 am
- Forum: How Do I...?
- Topic: Move Chin with Phoneme
- Replies: 12
- Views: 2994
Re: Move Chin with Phoneme
Re: Grickle, thanks for pointing me to this series! I watched a few episodes this morning and it's pretty funny. The style reminds me of old Jay Ward cartoons, but a lot more twisted. And yeah, they really lean into that 'steppy' look...and it looks great! :D I'll mention one more, maybe you've see...
- Fri Jun 18, 2021 12:57 am
- Forum: How Do I...?
- Topic: Process for making 12 similar characters
- Replies: 18
- Views: 5185
Re: Process for making 12 similar characters
I see. Good idea.
- Wed Jun 16, 2021 5:14 pm
- Forum: Share Your Work
- Topic: Drip
- Replies: 5
- Views: 2708
- Wed Jun 16, 2021 1:45 pm
- Forum: Share Your Work
- Topic: Drip
- Replies: 5
- Views: 2708
- Wed Jun 16, 2021 1:42 pm
- Forum: How Do I...?
- Topic: Move Chin with Phoneme
- Replies: 12
- Views: 2994
Re: Move Chin with Phoneme
It depends on the look you're going for. For the broad cartoon style we do at my workplace, I avoid using interpolation for lip sync because it tends to make the mouth kinda 'squishy, losing definition in the mouth poses. IMO, a little bit of 'snappiness' isn't necessarily a bad thing for this styl...
- Wed Jun 16, 2021 2:09 am
- Forum: How Do I...?
- Topic: Move Chin with Phoneme
- Replies: 12
- Views: 2994
Re: Move Chin with Phoneme
Oh, something I forgot to mention: another reason I animate the mouth and jaw/chin separately is I can animate that bit smoothly with very little effort. This small 'secondary' animation makes it less obvious that my mouth animation is not blending smoothly at all. Also, the additional squash and s...
- Wed Jun 16, 2021 1:54 am
- Forum: How Do I...?
- Topic: Move Chin with Phoneme
- Replies: 12
- Views: 2994
Re: Move Chin with Phoneme
There are scripts that could have a phoneme switch layer control a face switch layer, but you can also do that with reference layers. As long as the switch sublayers have the same names, you can change their contents, so the reference could have the lower face. Then switching the phoneme switch aut...
- Wed Jun 16, 2021 12:56 am
- Forum: How Do I...?
- Topic: Move Chin with Phoneme
- Replies: 12
- Views: 2994
Re: Move Chin with Phoneme
Some people make the chin/lower face part of the switch phonemes, some use smart bones for their phonemes, so they can control facial point motion with them too. I see. I wasn't sure if a switch layer could drive another layer. So to include the chin with the phoneme layer, I'm thinking one would h...
- Tue Jun 15, 2021 11:53 pm
- Forum: How Do I...?
- Topic: Process for making 12 similar characters
- Replies: 18
- Views: 5185
Re: Process for making 12 similar characters
- Tue Jun 15, 2021 11:51 pm
- Forum: How Do I...?
- Topic: Move Chin with Phoneme
- Replies: 12
- Views: 2994
Move Chin with Phoneme
Okay, so I'm relearning Moho and on Chad's animating character tut and at one point he says you can change the facial expression (ie chin movement) with each phoneme. Unfortunately he doesn't say how. How would one change points on another vector layer (change chin on face layer) when switching betw...
- Tue Jun 15, 2021 11:42 pm
- Forum: How Do I...?
- Topic: Process for making 12 similar characters
- Replies: 18
- Views: 5185
Re: Process for making 12 similar characters
How does one 'unlink' styles?
I'm guessing open the 'styles' dropdown and choose 'none'?
I'm guessing open the 'styles' dropdown and choose 'none'?