Search found 75 matches

by stefman
Sun Aug 23, 2009 8:19 pm
Forum: Scripting
Topic: PlugIn - Merge Channels and Sequencer Tabs?
Replies: 42
Views: 10543

Hey that looks great. Does this work in both directions? You move a key in the timeline --> The keys are updated and move in the animation field The keys are updated and moved in the timeline <-- You move the keys in the animation field And could this timeline automatically add a line whenever keys ...
by stefman
Sun Aug 23, 2009 11:40 am
Forum: Scripting
Topic: PlugIn - Merge Channels and Sequencer Tabs?
Replies: 42
Views: 10543

Sorry, Rudiger.

Yes, I had missunderstood you a bit.

Thank you,
I'll have a look again on wxLua with the target to create an external GUI with it.

Cheers,

stefman
by stefman
Sun Aug 23, 2009 2:31 am
Forum: Scripting
Topic: PlugIn - Merge Channels and Sequencer Tabs?
Replies: 42
Views: 10543

It would also be much easier to integrate into AnimeStudio should Mike ever allow modeless dialogs access to the scripting interface or even allow wxLua to be used from inside AS. Besides, wouldn't a modeless dialog working together with an update button tool be closer to what you want than an exte...
by stefman
Sat Aug 22, 2009 1:57 pm
Forum: Scripting
Topic: Different curvatures for each side of a point
Replies: 5
Views: 2610

I know that Fazek created a bezier drawing tool that unfortunately couldn't be rendered.

Could this be done now, in version 6?

Cheers,

stefman
by stefman
Sat Aug 22, 2009 1:46 pm
Forum: Scripting
Topic: PlugIn - Merge Channels and Sequencer Tabs?
Replies: 42
Views: 10543

Sorry for insisting so much, but as it seems to be impossible to create popup windows which remain open to and run several actions and as creating non existing GUI elements with AS's Lua widgets doesn't seem to be feasable neither I'm wondering if the interface of a timeline like this couldn't be do...
by stefman
Thu Aug 20, 2009 10:03 pm
Forum: Scripting
Topic: Different curvatures for each side of a point
Replies: 5
Views: 2610

Hey Thank you Genete. Well, you really already dealed with that problem.:) Let me resume. To create a shape where the cuvature of each side of the points will be separately animatable I'll have to draw a line, add another intersecting line, erase the overlapping part, create an intersecting line on ...
by stefman
Thu Aug 20, 2009 7:08 pm
Forum: Scripting
Topic: Different curvatures for each side of a point
Replies: 5
Views: 2610

Different curvatures for each side of a point

Hello, I would lile to know if there's is a way to change the parametres of the curvature tool that way that curvature on the left side and on the right side of the point can be treated separately and if so they can be different from each other. That means that for example the line on the left side ...
by stefman
Thu Aug 20, 2009 11:37 am
Forum: Scripting
Topic: My Nudge Keys Toolset... Finally!!!!
Replies: 219
Views: 284412

Yes, the ShapeEffect channel really isn't available at present.

Nevertheless, I'm looking forward for the new version of your nudge tool set. :)
by stefman
Thu Aug 20, 2009 8:04 am
Forum: Feature Request Discussions
Topic: Short List of Improvements
Replies: 18
Views: 6549

More robust Key frame controls
Edit multiple or all layers at once...
Oh, yes, I entirely agree.
Click to lock/unlock selected layer, or multiple selected layers. I'm clumsy and sometime accidentally move them.
I need that.

stefman
by stefman
Thu Aug 20, 2009 7:54 am
Forum: Scripting
Topic: My Nudge Keys Toolset... Finally!!!!
Replies: 219
Views: 284412

Sorry, not available to scripting interface :(. Maybe in version 6.1, or better still, version 6.1 will have a built in nudge feature. I managed to create a key on the Shape_Effect_Transforms channel with scripting by using these objects: fEffectScale, fEffectRotation, fEffectOffset Could this be u...
by stefman
Wed Aug 19, 2009 7:30 pm
Forum: Scripting
Topic: My Nudge Keys Toolset... Finally!!!!
Replies: 219
Views: 284412

Rudiger,

I remarked that the nudge key scripts don't nudge keys from the Shape_Effect_Transforms channel.
Image

Cheers,

stefman
by stefman
Tue Aug 18, 2009 8:09 pm
Forum: Scripting
Topic: A lua greenhorn's question
Replies: 31
Views: 17879

Yes, thanks Rudiger. That worked.

Now I'm stuck again.

Does anyone know how I could replace 'moho' in this line?

Code: Select all

moho:SetCurFrame(frame)
I'm lost because self.moho makes crash all.

stefman
by stefman
Mon Aug 17, 2009 7:53 pm
Forum: Scripting
Topic: A lua greenhorn's question
Replies: 31
Views: 17879

Thank you Vern. But I unforunately still don't get it done. In the local "LM_LayerTrailDialog" function I integrated: d.layer = moho.layer And this part of the code I added the first bolt line to define "self.moho" again and replaced "moho.layer" with "self.layer&q...
by stefman
Mon Aug 17, 2009 6:27 pm
Forum: Scripting
Topic: A lua greenhorn's question
Replies: 31
Views: 17879

Thank you Rudiger; But, I still didn't get it work. As 'self.moho.layer' doesn't work I don't know how I have to modify local parentLayer = moho.layer in order to be used in this line of the 'ButtonAction' function: local origin = parentLayer:Origin() How can I integrate 'self.moho:LayerAsGroup()' i...
by stefman
Mon Aug 17, 2009 10:30 am
Forum: Scripting
Topic: A lua greenhorn's question
Replies: 31
Views: 17879

Rudiger,

is your answer refering to my code question from 4 posts ago?
Sorry, but, I don't know how to resolve my problem in the lm_layertrail script.:roll:

stefman