Search found 7 matches
- Wed Jun 09, 2010 7:43 pm
- Forum: Other Software
- Topic: 2D character design software?
- Replies: 16
- Views: 12311
When I mentioned ZBrush, it was an example of being used in 3D work to make Maya and 3D Max appear more organic. I was wanting to do the turnaround development outside of AS. What I have in mind using AS is a 2 year goal. There's 2 shorter term goals. The 1st is to design the turnaround views, then ...
- Tue Jun 08, 2010 11:29 pm
- Forum: Other Software
- Topic: Game software?
- Replies: 20
- Views: 12556
There's 2 websites that would be helpful, http://www.gamasutra.com/ and http://www.gamedev.net/ . Both of these have been around over 10 years and have accumulated a lot of information. First I start with reading gamedev's forum and library, and gamasutra's articles. A game development environment, ...
- Tue Jun 08, 2010 10:14 pm
- Forum: Other Software
- Topic: 2D character design software?
- Replies: 16
- Views: 12311
Originally I used a vector illustration package and had a separate set of layers for using guides to do projection lines. Manually drawing projection lines for inorganics are kept to a minimum, 2 endpoints for lines and 4 points for arcs. But it becomes a different matter for organics. This is simil...
- Mon Jun 07, 2010 3:56 pm
- Forum: Other Software
- Topic: 2D character design software?
- Replies: 16
- Views: 12311
Sorry about the confusion, I'm trying to find software that would help save some time in 2D character design for drawing the views in a character turnaround, by projecting an edge drawn in one view as a series of points in the other views. I was trying to find something along the line of a sketch or...
- Mon Jun 07, 2010 10:17 am
- Forum: Other Software
- Topic: 2D character design software?
- Replies: 16
- Views: 12311
2D character design software?
Is there software for character design similar to 2d parametric drafting software for 6 view orthographic projection- front, back, left, right, top, and bottom, with an optional axonometric view; that keeps all views aligned; and if a change is being made in one of the views, the other views that ar...
- Tue Mar 16, 2010 7:23 pm
- Forum: How Do I...?
- Topic: More stupid questions: characters premade and importing
- Replies: 4
- Views: 759
More stupid questions: characters premade and importing
Some of the premade content is provided as an Anime Studio file. Other premade content provides besides the Anime Studio file the individual parts of the character seen in the layers window as separate files and also a single one layer file that has multiple views of the complete character and their...
- Tue Apr 28, 2009 6:07 am
- Forum: How Do I...?
- Topic: South Park walkcycle
- Replies: 10
- Views: 2104
South Park walkcycle
I would like to duplicate the walk cycle, used in South Park in Anime Studio Pro. The Ars Technica, July 1, 1999 Dr. Evil interview, http://www.spscriptorium.com/SPinfo/MakingOfSouthPark.htm , discusses making the characters to move in a very jerky, "amateur production" style as follows (w...