Search found 134 matches

by TheChewanater
Mon Sep 06, 2010 9:30 pm
Forum: Other Software
Topic: CHAMP
Replies: 5
Views: 2490

suggestion : can you make it support FBF and allow freehand tools? I know that the program recently just launched but perhaps for future release? Oh, I forgot to put up my estimated timeline here. And thanks for the suggestion, I didn't even think about freehand tools. Plan for alpha releases (subj...
by TheChewanater
Mon Sep 06, 2010 8:37 pm
Forum: Other Software
Topic: CHAMP
Replies: 5
Views: 2490

CHAMP

CH amp A nimation M aking P rogram http://img844.imageshack.us/img844/4785/screenshot1cj.png Right now I'm working on writing a free open-source program called CHAMP. It aims to be a simple vector animation program primarily for GNU/Linux and friends (but it's portable to Window$ and Macinto$h). I'...
by TheChewanater
Sun Aug 08, 2010 1:32 am
Forum: Bug Discussions
Topic: Truncated Scripts
Replies: 5
Views: 1791

Well, I didn't edit them, and I immediately put them under the root user's control, so it's impossible to change them without the root password.

I could check, but it's a huge download and I don't care since it's fixed now.
by TheChewanater
Tue Jul 13, 2010 8:21 am
Forum: Scripting
Topic: easy script request
Replies: 16
Views: 4628

I think the poster meant an open shape , not just two connected points. Like this: http://img337.imageshack.us/img337/1241/screenshot1du.png Not this: http://img138.imageshack.us/img138/4830/screenshot2z.png Which is what you'd get with the Add Point tool since it only creates a shape if you "c...
by TheChewanater
Tue Jul 13, 2010 8:11 am
Forum: Bug Discussions
Topic: Truncated Scripts
Replies: 5
Views: 1791

They were like that when I got it, so I guess the Linux version of AS is broken.

I downloaded a trial of the Window$ version and got the scripts from it. They seem to work.
by TheChewanater
Sun Jul 11, 2010 6:37 pm
Forum: Bug Discussions
Topic: Truncated Scripts
Replies: 5
Views: 1791

Truncated Scripts

I've been using AS Pro 6 on GNU/Linux for a while now, and it keeps throwing an error about end-of-file NULL characters where something else is expected in scripts. So, when I investigated, most of the menu scripts ended in this: moho.document:SetDi or this: local radius = MOHO. or this: l:AddChild(...
by TheChewanater
Thu Jun 24, 2010 9:56 pm
Forum: Bug Discussions
Topic: AS Pro crashes after rendering
Replies: 2
Views: 1319

I've tried every format and codec available on the Linux version.
by TheChewanater
Tue Jun 01, 2010 2:06 am
Forum: Feature Request Discussions
Topic: Request for top 10 Anime Studio Pro Version 6 Features
Replies: 317
Views: 145868

Now that I think about it, a C API would be cool. If the developer(s?) share a few headers and add support for dynamic linking, we could add bindings to any language we want.
by TheChewanater
Mon May 31, 2010 6:11 am
Forum: Feature Request Discussions
Topic: Request for top 10 Anime Studio Pro Version 6 Features
Replies: 317
Views: 145868

It's probably either C or C++. I doubt a lot of the program would have to be rewritten, just the part that uses the Lua parser.
by TheChewanater
Sun May 30, 2010 5:05 am
Forum: Bug Discussions
Topic: AS Pro crashes after rendering
Replies: 2
Views: 1319

AS Pro crashes after rendering

I'm on Ubuntu 10.04 with AS Pro 6.1.

Every time I render anything, with any settings, to any format, the program closes. The render is still successful, but I have to restart Anime Studio.

Has anyone experienced similar problems?
by TheChewanater
Sun May 30, 2010 5:03 am
Forum: Feature Request Discussions
Topic: Request for top 10 Anime Studio Pro Version 6 Features
Replies: 317
Views: 145868

I'd like to chip in and say Python scripting would be a far better choice than Lua. A lot more people know Python, it's already installed on Linux and Mac, it has a HUGE standard library, and it it has generally better syntax (in my opinion).
by TheChewanater
Sun Apr 11, 2010 1:39 am
Forum: Bug Discussions
Topic: Version 6 bugs - list them here
Replies: 86
Views: 34792

Got this in the terminal while exporting to SWF. I'll check to see if it does this every time. ASP.donotrunme: ../../src/xcb_io.c:176: process_responses: Assertion `!(req && current_request && !(((long) (req->sequence) - (long) (current_request)) <= 0))' failed. Seriously? Mr. Clifto...
by TheChewanater
Tue Apr 06, 2010 2:53 am
Forum: Other Software
Topic: Game software?
Replies: 20
Views: 12391

muffysb wrote:Even though the wiki page (and the site's own FAQ) say there are no Mac development tools available, the Mac download seems to now contain those tools.
Whereas GCC is supported on every platform known to man. :roll:
by TheChewanater
Mon Apr 05, 2010 3:45 am
Forum: General Moho Discussion
Topic: Slow drawing in AS Pro 6.x
Replies: 37
Views: 4917

It is undeniable, I think that animation and all it's workings do generate file fragmentation. Fragmentation is generated by the NT kernel and its mediocre filesystem. Therefore, AS will only do anything causing fragmentation while it's writing new files. "Animation and all its workings" ...
by TheChewanater
Mon Apr 05, 2010 3:37 am
Forum: Other Software
Topic: Game software?
Replies: 20
Views: 12391

GCC? What else could you need? It's also the only free software mentioned on this page so far.