Search found 6034 matches
- Wed May 29, 2024 2:06 pm
- Forum: General Moho Discussion
- Topic: Pasting over last keyframe of cycle without losing the cycle
- Replies: 5
- Views: 129
Re: Pasting over last keyframe of cycle without losing the cycle
Here's what I do: Let's say I've got a cycle 1-2-3-4-5-6. I let it run until I need to make it stop, at that point I create keys and the cycle stops. If I want to go into the cycle again, I just copy that 1-2-3-4-5-6 to where I need it. Most times my stop and start position is somewhere inside the c...
- Tue May 28, 2024 3:13 pm
- Forum: General Moho Discussion
- Topic: Applying Effects or brushes to multiple layers
- Replies: 4
- Views: 131
Re: Applying Effects or bushes to multiple layers
That's something which should best be decided in the design stage, before you build the character in Moho. Next best thing: define a style for the outline and use it on all shapes the character consists of when you build it . This way you later can change the appearance of the outline, try different...
- Fri May 24, 2024 11:51 am
- Forum: How Do I...?
- Topic: Workspace grid
- Replies: 2
- Views: 135
Re: Workspace grid
Since Moho is really resolution-independent, a general layer only works as long as you don't move the camera ...
Workaround: set the layer to your like, make a screenshot, and import.
Workaround: set the layer to your like, make a screenshot, and import.
- Fri May 24, 2024 9:08 am
- Forum: How Do I...?
- Topic: Animating with just lines
- Replies: 16
- Views: 509
Re: Animating with just lines
If you really need more than 1 BG colour in a scene you could easily render 2 versions with different colours and cut/dissolve in edit.
- Thu May 23, 2024 5:57 pm
- Forum: How Do I...?
- Topic: Animating with just lines
- Replies: 16
- Views: 509
Re: Animating with just lines
So simple! Beats me. And it's there since at least v9, but I never used it.
- Thu May 23, 2024 9:32 am
- Forum: How Do I...?
- Topic: Animating with just lines
- Replies: 16
- Views: 509
Re: Animating with just lines
I think you have 2 problems here. One is that anything inside a closed shape, like the head, should block the BG. The other is that the lines might blend uncomfortably with any BG lines and make the character unredable. Maybe styles are the solution: define a fill colour style and fill the head with...
- Tue May 21, 2024 10:46 am
- Forum: General Moho Discussion
- Topic: Motion Blur in Animation.
- Replies: 6
- Views: 386
Re: Motion Blur in Animation.
There's 2 kinds of motion blur. One is the "normal, realistic" blur which would occur when using a live action camera with fast movements: the object moves while the shutter is open, creating a blurred trace of that object on film. In animation this may be used in very fast movements with ...
- Sun May 19, 2024 9:36 am
- Forum: General Moho Discussion
- Topic: Motion Blur in Animation.
- Replies: 6
- Views: 386
Re: Motion Blur in Animation.
I use it, but not in Moho - instead I create a drybrush effect in TVP.
- Wed May 15, 2024 2:07 pm
- Forum: Bug Discussions
- Topic: Moho Rendering No Starting
- Replies: 2
- Views: 228
Re: Moho Rendering No Starting
Have you tried the batch renderer instead? Its faster anyway since it doesn't create a screen preview.
If it also doesn't render in batch then something's wrong with the file, I supppose.
If it also doesn't render in batch then something's wrong with the file, I supppose.
- Mon May 06, 2024 5:08 pm
- Forum: How Do I...?
- Topic: Cycle and 2nd action
- Replies: 8
- Views: 382
Re: Cycle and 2nd action
The bit about only select the bones you need for the walk cycle, nothing else is also true for working within actions.
- Mon May 06, 2024 3:55 pm
- Forum: How Do I...?
- Topic: Cycle and 2nd action
- Replies: 8
- Views: 382
Re: Cycle and 2nd action
Yes, it's possible to have these 2 movements separate. - One bone layer for complete character: in this rig you must carefully not include any arm bones into the cycle, and not select any walk bones when creating the arm movement. I found that always a bit fickly, so I do it like this: - One bone ri...
- Fri May 03, 2024 8:22 pm
- Forum: General Moho Discussion
- Topic: Character facing left turns 180 and walks away
- Replies: 4
- Views: 322
Re: Character facing left turns 180 and walks away
Start and stop of walks seem to be complicted but aren't. Start: just let the character "fall" into direction of walk while lifting one foot, on first contact start the usual cycle. Stop: in the last step lean back the character a bit (he must catch the momentum). When animating FBF on 2's...
- Tue Apr 30, 2024 10:47 am
- Forum: Tips & Techniques
- Topic: Preparing images for animation
- Replies: 8
- Views: 21537
Re: Preparing images for animation
Forgot to mention one little detail:
cutting up stuff for Moho should be done with a slightly fuzzy outline, like 1 px. Also avid the artwork touching the file borders - Moho sometimes shows a thin white line around these.
cutting up stuff for Moho should be done with a slightly fuzzy outline, like 1 px. Also avid the artwork touching the file borders - Moho sometimes shows a thin white line around these.
- Tue Apr 30, 2024 10:44 am
- Forum: Share Your Work
- Topic: [WIP] Green Girl Fantasy Project OC
- Replies: 5
- Views: 558
Re: [WIP] Green Girl Fantasy Project OC
I like the style. Personally I'd include some line boil in all the still parts too.
- Mon Apr 29, 2024 5:54 pm
- Forum: How Do I...?
- Topic: Project organisation
- Replies: 13
- Views: 540
Re: Project organisation
Never used that. I always have a project folder with everything in it (script, sounds, whatever), I prefer to have my stuff all in one place.