Search found 103 matches
- Tue Jul 13, 2021 8:31 pm
- Forum: General Moho Discussion
- Topic: Moho 13.5.1 update is available!
- Replies: 34
- Views: 15729
Re: Moho 13.5.1 update is available!
I thought the library update is a part of the 13.5.1 update, but as noone experienced this library update, it might be just an error message. The Factory Content Library look familiar, I think there is no issue with this. The content folder library contains just an empty folder called pasted images....
- Tue Jul 13, 2021 4:20 pm
- Forum: General Moho Discussion
- Topic: Moho 13.5.1 update is available!
- Replies: 34
- Views: 15729
Re: Moho 13.5.1 update is available!
After the installation of the 13.5.1 update, the installer wanted to update a library, but this didn't work, the window froze and nothing happened. Unfortunately I cannot remember the exact name - content folder library, Factory content library?
did anyone experience this, too?
did anyone experience this, too?
- Sat Jun 12, 2021 8:11 pm
- Forum: Bug Discussions
- Topic: scale bone only works in one way
- Replies: 3
- Views: 2442
Re: scale bone only works in one way
Oh. Is there a reason for this? Why should scale work different on frame 0 and frame 1?
- Sat Jun 12, 2021 7:49 pm
- Forum: Bug Discussions
- Topic: scale bone only works in one way
- Replies: 3
- Views: 2442
scale bone only works in one way
Sometimes the transform bones tool doesn't let me scale down a bone, it scales up when I move the scale handle with the mouse up and it scales up, too, when I move the mouse down. You can see it here in the video: https://1drv.ms/v/s!AsNedAPvuG2thltmcI-2Gj2bg_Nm?e=GSgrIh when I enter numerical value...
- Fri Jun 04, 2021 9:01 pm
- Forum: Bug Discussions
- Topic: base effects and style effects add up
- Replies: 6
- Views: 2780
Re: base effects and style effects add up
Also, being able to apply saved style effects and shape effects means we can stack more effects, instead of being limited to only two. I should have known this is a feature, not a bug... :wink: But then it would be nice to have this written in the manual, because it differs from how the fill and th...
- Fri Jun 04, 2021 6:47 pm
- Forum: Bug Discussions
- Topic: base effects and style effects add up
- Replies: 6
- Views: 2780
base effects and style effects add up
I'm a bit confused about the Style window: apparently the effects that are applied for a shape and the effects that are applied for a style are both active when the style is applied to the shape. I had expected that the style effects behave like the style fill... :? Wasted 2 or 3 hours to find this ...
- Mon May 17, 2021 8:17 pm
- Forum: How Do I...?
- Topic: 'use selected bones for flexi-binding' is not possible
- Replies: 4
- Views: 2500
Re: 'use selected bones for flexi-binding' is not possible
Thank you very much for the detailed explanation and tips! Yes, resetting the bone binding is probably the best way. Most of the time it's difficult for me to analyse or re-engineer the bone binding when I don't remember what I did... :lol: I think this will be easier when I know what the slightly d...
- Sun May 16, 2021 9:42 pm
- Forum: How Do I...?
- Topic: 'use selected bones for flexi-binding' is not possible
- Replies: 4
- Views: 2500
Re: 'use selected bones for flexi-binding' is not possible
You're trying to selective flexi-bind a group layer. It only works on image and vector layers. Ah! So I have to select all layers in the group layer, then it works. Or use layer binding. for some odd reason, I didn't have the layer binding command available, only the select bone command, regardless...
- Sun May 16, 2021 8:51 pm
- Forum: How Do I...?
- Topic: 'use selected bones for flexi-binding' is not possible
- Replies: 4
- Views: 2500
'use selected bones for flexi-binding' is not possible
I'd be very glad for help - what's wrong when the 'use selected bones for flexi-binding' command is greyed out? Screenshot: https://1drv.ms/u/s!AsNedAPvuG2thXjKiId7_EHgN0UW?e=ahBWQZ I select the head layer, then I select a bone, but the 'use ....' command is not available. :? I reset all bone riggin...
- Wed Apr 28, 2021 9:02 pm
- Forum: General Moho Discussion
- Topic: understanding the timeline
- Replies: 4
- Views: 2573
Re: understanding the timeline
I never noticed that target bones have no effect on frame zero. Not sure why this should be useful, for me it's more confusing. But apparently this is the behaviour of the bones, so I better take notice...
- Wed Apr 28, 2021 7:16 pm
- Forum: General Moho Discussion
- Topic: Moho 13.5 is here!
- Replies: 91
- Views: 71019
Re: Moho 13.5 is here!
Where do you download 13.5? I'm pretty sure I don't want to "buy" or "try", I just want to download the software. Or is it a paid update? https://moho.lostmarble.com/pages/download oops. I was wondering how you got there, but now I see it at the very bottom of the website, "...
- Wed Apr 28, 2021 7:05 pm
- Forum: General Moho Discussion
- Topic: Moho 13.5 is here!
- Replies: 91
- Views: 71019
Re: Moho 13.5 is here!
How the update process works? I used the "check for updates" function but it said I was up to date. Do I need to download the installer? What about licensing, do I need to buy the upgrade? Yeah, you can't update 13.0 to 13.5 from within the app. You'll need to download and install 13.5 yo...
- Tue Apr 27, 2021 9:40 pm
- Forum: General Moho Discussion
- Topic: understanding the timeline
- Replies: 4
- Views: 2573
understanding the timeline
In this project the legs and feet are moving slighly inwards when I go from frame 0 to frame 1. I wonder why this is - I see no bone keyframes, and I deleted any animation with animation-clear animation-from document. can someone be so kind to help me find out why? :? project: https://1drv.ms/u/s!As...
- Sun Apr 04, 2021 4:58 pm
- Forum: How Do I...?
- Topic: locked bone is translated in the timeline?
- Replies: 8
- Views: 3167
Re: locked bone is translated in the timeline?
ah, just discovered the little "auto-freeze keys" checkbox. It may be useful sometimes, but yes, seems better to leave it off by default.
- Sun Apr 04, 2021 1:49 pm
- Forum: How Do I...?
- Topic: locked bone is translated in the timeline?
- Replies: 8
- Views: 3167
Re: locked bone is translated in the timeline?
I used the bone - freeze pose command at the beginning of the action to create a keyframe for all bones. Now I understand this is not a good idea when creating actions... Probably a better method to only include the bones that are moved in the action is bone - freeze selected bones. I had to delete ...